AMD
Company
MTS Hardware Development Eng.
Job Description
This job posting has expired and no longer accepting applications.
WHAT YOU DO AT AMD CHANGES EVERYTHING
We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world’s most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives.
AMD together we advance_
THE ROLE:
Radeon Technologies Group (RTG) Architecture team is instrumental to AMD’s success. We create innovative hardware solutions and deliver world class GPUs. As a GPU performance architect, you will be working on exciting projects with the very best and most passionate GPU team in the world.
THE PERSON:
A self-motivated graphics enthusiast. An effective team player who focuses on collaboration, team building, mentoring, and furthering team success. Excellent analytical and problem-solving skills, along with attention to details. Strong communication, time management, and presentation skills. Effective Team player who focuses on collaboration and furthering team success
KEY RESPONSIBILITIES:
- Work on workload/competitive analysis of contemporary and futuristic game/AI/ML applications
- Identify complex technical problems, break them down, summarize multiple possible solutions, and help the team make progress
- Work with architects to understand bottlenecks in graphics cores and SoCs
- Analyze existing and emerging graphics/compute paradigms and algorithms
- Implement and run simulation models - i.e., both RTL and high-level simulation to estimate potential gains
- Propose innovative solutions for PPA improvements
- Drive initiatives to improve RTG analysis tools
- Collaborate with engineers and managers on multiple sites.
PREFERRED EXPERIENCE:
- Experience spanning architecture, performance analysis and AI/ML/graphics/compute algorithms
- Excellent C/C++/Scripting (Python, etc.) experience
- Knowledge of Graphics/Compute APIs (DirectX/OpenGL/Vulkan/OpenCL etc.)
- Knowledge of GPU architecture
- Experience in GFX profiling tools is a plus (PIX, RenderDoc, AMD tools, etc.)
ACADEMIC CREDENTIALS:
- Undergrad degree required. Bachelor of Science, Masters or PhD degree with emphasis in Electrical Engineering, Computer architecture, or Computer Science is preferred
LOCATION:
Folsom, CA - Santa Clara, CA - San Diego, CA
#LI-BM1
#LI-Hybrid
At AMD, your base pay is one part of your total rewards package. Your base pay will depend on where your skills, qualifications, experience, and location fit into the hiring range for the position. You may be eligible for incentives based upon your role such as either an annual bonus or sales incentive. Many AMD employees have the opportunity to own shares of AMD stock, as well as a discount when purchasing AMD stock if voluntarily participating in AMD’s Employee Stock Purchase Plan. You’ll also be eligible for competitive benefits described in more detail here.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
At AMD, your base pay is one part of your total rewards package. Your base pay will depend on where your skills, qualifications, experience, and location fit into the hiring range for the position. You may be eligible for incentives based upon your role such as either an annual bonus or sales incentive. Many AMD employees have the opportunity to own shares of AMD stock, as well as a discount when purchasing AMD stock if voluntarily participating in AMD’s Employee Stock Purchase Plan. You’ll also be eligible for competitive benefits described in more detail here.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
THE ROLE:
Radeon Technologies Group (RTG) Architecture team is instrumental to AMD’s success. We create innovative hardware solutions and deliver world class GPUs. As a GPU performance architect, you will be working on exciting projects with the very best and most passionate GPU team in the world.
THE PERSON:
A self-motivated graphics enthusiast. An effective team player who focuses on collaboration, team building, mentoring, and furthering team success. Excellent analytical and problem-solving skills, along with attention to details. Strong communication, time management, and presentation skills. Effective Team player who focuses on collaboration and furthering team success
KEY RESPONSIBILITIES:
- Work on workload/competitive analysis of contemporary and futuristic game/AI/ML applications
- Identify complex technical problems, break them down, summarize multiple possible solutions, and help the team make progress
- Work with architects to understand bottlenecks in graphics cores and SoCs
- Analyze existing and emerging graphics/compute paradigms and algorithms
- Implement and run simulation models - i.e., both RTL and high-level simulation to estimate potential gains
- Propose innovative solutions for PPA improvements
- Drive initiatives to improve RTG analysis tools
- Collaborate with engineers and managers on multiple sites.
PREFERRED EXPERIENCE:
- Experience spanning architecture, performance analysis and AI/ML/graphics/compute algorithms
- Excellent C/C++/Scripting (Python, etc.) experience
- Knowledge of Graphics/Compute APIs (DirectX/OpenGL/Vulkan/OpenCL etc.)
- Knowledge of GPU architecture
- Experience in GFX profiling tools is a plus (PIX, RenderDoc, AMD tools, etc.)
ACADEMIC CREDENTIALS:
- Undergrad degree required. Bachelor of Science, Masters or PhD degree with emphasis in Electrical Engineering, Computer architecture, or Computer Science is preferred
LOCATION:
Folsom, CA - Santa Clara, CA - San Diego, CA
#LI-BM1
#LI-Hybrid
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AMD
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